
Title:
Role:
Format:
Format:
Production:
Year of shooting:
Release:
Title:
Wingspan
Role:
Unreal Engine Environment Artist
Format:
Drama Series
Year of shooting:
2024
Release:
tba
Logline:
Wingspan is a magical-realist drama series that reflects on what it feels like to be a flyer in a world where the vast majority of people cannot fly.
© arkanum pictures
My Tasks
Weathering Material in Unreal Engine
For this project, a city was built in Unreal Engine and displayed on an LED wall as a backdrop behind a real set window. I joined the team after the initial setup of the city to enhance its weathered look.
I created a triplanar material setup in Unreal Engine 5 using material layers to avoid texture repetition and keeping materials easily adjustable for a more varied, realistic environment. I also added and modified Quixel decals to enhance the details.
For Unreal project collaboration we worked with Perforce.